Kahoot! vs Wayground: pricing, features and which to choose

Plans, prices, deployment options, strengths and limits for Kahoot! vs Wayground, taken from each company's pricing page, docs and changelog. Updated October 2026.

Kahoot!Wayground
Kahoot! logo

Kahoot!

Education AI Tools

Kahoot! is a learning and engagement platform for teachers, students, families, and workplace teams. It combines live quizzes, self-study, reports, presentations, and AI-assisted content creation. The school free plan supports up to 40 participants, while paid school plans start at $3/month with annual billing, or $9/month with monthly billing.

Wayground logo

Wayground

Education AI Tools

Wayground is an AI-supported teaching platform for educators creating assessments, presentations, passages, flashcards, and interactive videos. Its free Basic plan covers core classroom work, while the Individual plan costs $216 per year when billed annually. School and District plans use custom pricing and add broader reporting, integrations, question types, and administration.

Quizizz became Wayground on June 24, 2025. The company says Quizizz Inc. remains the legal parent and that accounts, ownership, privacy practices, links, and integrations remain unchanged.

Quick comparison

FeatureKahoot!Wayground
CategoryEducation AI ToolsEducation AI Tools
Main useLive learning quizzesClassroom assessment
Pricing modelFree plan + paid tiersFree plan + paid tiers
Free plan Yes Yes
Entry paid plan$3/month (Kahoot!+ Bronze)$216/year (Individual)
PlatformsWeb & mobileWeb and mobile
Open source No No
Self-hosted No No
Public API No No
Profile updatedOctober 2026October 2026

Pricing plans

Every public plan, as listed on each company's pricing page.

Kahoot!

  • Kahoot! Go$0

    Supports up to 40 participants per live game. Includes the classic live experience.

  • Kahoot!+ Bronze$3/month

    Annual billing costs $36/year, or monthly billing costs $9/month. Supports up to 50 participants and includes AI creation, basic question types, reports, and 55+ languages.

  • Kahoot!+ Silver$7/month

    Annual billing costs $84/year, or monthly billing costs $15/month. Supports up to 100 participants and adds feedback question types, file creation, and presentation features.

  • Kahoot!+ Gold$12/month

    Annual billing costs $144/year, or monthly billing costs $26/month. Supports up to 200 participants and adds broader question, presentation, and study features.

  • Kahoot! One$19/month

    Annual billing costs $228/year, or monthly billing costs $35/month. Supports up to 800 participants and includes premium features, apps, content, and AI-assisted creation.

  • Kahoot! One Max$35/month

    Annual billing costs $420/year, or monthly billing costs $44.99/month. Supports up to 2,000 participants and adds presentations, NPS, branding, and image generation.

  • Kahoot! One Ultra$39/month

    Annual billing costs $468/year. Supports up to 4,000 participants and adds large-document AI, audience Q&A, reactions, and advanced branding.

  • School and districtCustom

    Designed for multi-license and broader administrative requirements. Kahoot! directs schools and districts to custom pricing.

Wayground

  • Basic$0

    Includes assessments, presentations, passages, flashcards, videos, limited question types, live and student-paced delivery, AI tools, and 20+ accommodations. The plans page lists 100 students and 20 maximum stored activities.

  • Individual$216/year

    Billed annually. Includes unlimited storage, premium library resources, anti-cheating controls, multi-class assignments, and all question types. Features can vary by region.

  • School and DistrictCustom

    Adds unlimited students, broader question and resource access, advanced reporting, administration, accommodation management, LMS integrations, and dedicated customer support.

Strengths and limits

Kahoot!

  • Live games are easy to join with a nickname.
  • The free school plan supports up to 40 participants.
  • AI creates content from topics, URLs, PDFs, and notes.
  • Reports show participant and question-level results.
  • Participant limits vary sharply across paid plans.
  • AI-generated content requires human accuracy review.
  • Advanced question and presentation features require paid plans.

Wayground

  • Wayground combines assessments, presentations, passages, flashcards, and interactive videos.
  • Its AI creates or adapts resources from documents, webpages, videos, images, and prompts.
  • Accommodations include Read Aloud, extra time, translation, and differentiated activities.
  • Paper Mode supports participation when students lack individual devices.
  • Basic limits question types, stored activities, students, and some integrations.
  • AI-generated content can be inaccurate and needs teacher review before publication.
  • Advanced reporting and AI analysis require School and District plans.

Which should you choose?

Choose Kahoot! if

  • Teachers running fast formative checks with a whole class.
  • Trainers adding participation to live presentations.
  • Students who prefer gamified self-study and practice tests.
  • Families and communities hosting interactive quizzes.

Look elsewhere if

  • Teams needing a self-hosted assessment platform.
  • Teachers focused mainly on extended written responses.
  • Classes exceeding the participant limit of their plan.

Choose Wayground if

  • Teachers building assessments, lessons, flashcards, and videos in one classroom workspace.
  • Schools needing accommodations, reports, LMS connections, and shared instructional resources.
  • Educators converting documents, webpages, or videos into classroom activities.
  • Classes using live, student-paced, homework, or Paper Mode sessions.

Look elsewhere if

  • Teams seeking an open-source or self-hosted learning platform.
  • Teachers needing unrestricted premium question creation on the Basic plan.
  • Organizations seeking a documented public general-purpose API.

Kahoot! logo Kahoot! in brief

Kahoot! is a learning and engagement platform developed by the Kahoot! Group, headquartered in Oslo, Norway. The company was founded in 2012 by Morten Versvik, Johan Brand, Jamie Brooker, Alf Inge Wang, and Åsmund Furuseth, then launched publicly in 2013. Kahoot! says its platform has hosted more than 14 billion cumulative participants since launch, while more than 10 million educators hosted a kahoot during the past 12 months. It serves school, workplace, family, and community use cases. The company was publicly traded on Oslo Børs from 2021 until its acquisition led by Goldman Sachs Asset Management, General Atlantic, KIRKBI, and other investors. The acquisition concluded with delisting in January 2024.

A typical session begins with a teacher, trainer, or host selecting an existing kahoot or creating one in the editor. The host can run it live, assign it for self-study, or use courses and presentations to structure a longer learning activity. Participants join from a device, often with a nickname rather than a personal account, then answer quizzes, true-or-false questions, puzzles, polls, slides, or flashcards. Kahoot! provides reports after sessions, including participant and question results. Its library contains ready-made games, while paid plans add broader question types, presentation features, participant capacity, and content creation options. The workflow is quick for short checks of understanding, although the game format can make deeper written assessment less central.

Kahoot!’s strongest case is fast, energetic participation, but participant caps and plan gates matter for larger classes, richer question types, and presentation-heavy teaching. Its AI output also needs review because Kahoot! warns that generated material can be inaccurate, while prompts or uploaded text are sent to Microsoft for processing in relevant features. Wayground offers broader assessment formats and student-paced work, Gimkit centers more heavily on game mechanics, and Nearpod emphasizes interactive lessons and presentations. Kahoot! is a weaker fit for teachers seeking extensive written assessment or self-hosting, and the company does not publish a public general API. Its school plans range from free access for 40 participants to custom pricing. Choose Kahoot! if live participation, quick checks, and familiar game-based sessions are your priority.

Read the full Kahoot! review

Wayground logo Wayground in brief

Wayground is a supplemental learning platform from Quizizz Inc., the company behind the former Quizizz service. Founded in 2015, it began as an interactive classroom quiz product and now combines instruction, practice, assessment, accommodations, reporting, and teacher-created resources. The company says educators use it in more than 150 countries and that 90% of US schools trust the platform. The June 2025 name change reflects that broader scope, rather than a change in ownership or account access. Wayground supports classroom teachers, schools, districts, and business customers, although its main public plans emphasize K-12 education. Its scale claims come from the company, and the product remains proprietary rather than an open-source teaching system.

Wayground suits teachers seeking a flexible classroom platform that combines assessment creation, presentations, passages, flashcards, interactive videos, and live or student-paced sessions. Activities can be built from prompts or adapted from documents, webpages, YouTube videos, images, Google Forms, spreadsheets, or library resources. Reports support class and student review, with options to edit, download, print, and share results. Accommodations include Read Aloud, extra time, reduced answer choices, translation, and differentiated versions. Paper Mode supports students responding with specialized QR cards, while LMS connections can support assignments, grade syncing, rostering, and embedded activities. Wayground also offers AI-assisted generation and analysis, but generated content should be reviewed. With an index of 4, Wayground is best for educators prioritizing broad instructional formats and accessibility tools.

The main limitation is plan separation: Basic covers core teaching, but its restricted question types, 100-student limit, 20-activity storage cap, and fewer integrations may constrain larger or more demanding programs. AI-generated content requires teacher review, while important analysis features require higher plans. Compared with Kahoot!, Wayground combines more lesson formats, accommodations, and LMS-oriented classroom workflows, whereas Kahoot! emphasizes hosted games, quizzes, assignments, and study formats. Gimkit centers on game-based quiz sessions, while Nearpod emphasizes interactive lessons and presentation delivery. Wayground is the stronger choice for teachers seeking one workspace for assessment, instruction, differentiation, reports, and AI-assisted preparation. With an index of 4, it should be chosen by educators who value breadth and integrated classroom workflows over a simpler, primarily game-focused experience.

Read the full Wayground review

Frequently asked questions

How do Kahoot! vs Wayground compare on price?

Kahoot! has a free option, and its first paid plan (Kahoot!+ Bronze) is listed at $3/month. Wayground has a free option, and its first paid plan (Individual) is listed at $216/year. Prices are from each company's pricing page and can change, so check before you buy.

Which has a free plan, Kahoot! vs Wayground?

All of them. Kahoot!: Supports up to 40 participants per live game. Includes the classic live experience. Wayground: Includes assessments, presentations, passages, flashcards, videos, limited question types, live and student-paced delivery, AI tools, and 20+ accommodations. The plans page lists 100 students and 20 maximum stored activities.

Can I self-host or integrate Kahoot! vs Wayground?

None of them is open source. All of them run as hosted services only. None offers a public API.

How much does Kahoot! cost?

Kahoot! has a free school plan supporting up to 40 participants per live game. School plans list Bronze at $3/month annually or $9/month monthly, Silver at $7 or $15, and Gold at $12 or $26. Kahoot! One starts at $19/month annually or $35/month monthly. School and district plans use custom pricing.

Does Kahoot! have a free plan?

Yes. Kahoot! Go is free and supports up to 40 participants in a live game. Users can create or select kahoots and host the classic experience. Paid plans add larger audiences, more question types, presentation tools, and additional AI capabilities. Participants can join sessions from a device with a nickname.

How much does Wayground cost?

Wayground Basic is free for every teacher with no credit card. The Individual plan costs $216 per year when billed annually. School and District plans use custom pricing. Feature availability can vary by region, while Basic limits question types, stored activities, students, and some integrations.

Does Wayground have a free plan?

Yes. Wayground Basic costs $0 and includes assessments, presentations, passages, flashcards, videos, live and student-paced delivery, AI creation and import, and more than 20 accommodations. The August 2026 transition notice says Starter users receive unlimited AI usage, while new creation with premium question types ends after August 2026.

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